Uncle Dane nerf
Added back
- Sentry Buster
Humans
- Soldier & Pyro
- Reserve Shooter:
- Changed:
- Reduced damage bonus to jumping robots from +75% to +25%
- Changed:
- Reserve Shooter:
Robots
-
Removed from random starting roster
- Engineers, Tanks and Healers
-
Firelord
- Added:
- Flaregun
- "fire rate bonus" "0.5"
- "spawn-fireballs" "damage=5.0 range=350.0 projectiles=1 firetime=5.0 angle=0 only-yaw=1 random-spread=0"
- Flaregun
- Added:
-
Backscatter
- Removed:
- 200 Heal on kill
- Changed:
- Reduced movespeed bonus from +30% to +15% faster
- Reduced health from 2000 to 1750
- Increased health gain per player from 60 to 120
- Removed:
-
Fanscout, Funke
- Changed:
- Reduced movespeed bonus from +30% to +15% faster
- Changed:
-
RoboVich
- Changed:
- Reduced initial sandwich count from 75 to 15
- Reduced self heal amount from 300% to 100% more
- Changed:
-
Uncle Dane
- Changed:
- Increased Wrench deploy time from -60% to -80% slower
- Reduced upgrade rate bonus from +300% to +100% faster
- Reduced building health bonus from +132% to +100%
- Changed:
-
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-
Join the Steamgroup for pings and announcements for when we play.
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