Mini-Medic & Skeeter Rework, Black Knight & Rust Repair nerf
Robots
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Mini-Medic
- Changed:
- Reduced health from 1250 to 1000
- Reduced scale from 15% taller to 20% shorter
- Increased move speed bonus from +20% to +40% faster
- Increased airblast vulnerability from +15% to +50% more pushback taken
- Reduced overheal fill rate from 500% to 50%
- Reduced overhealth decay from instantly to 400% slower
- Mini-medic has been a feast or famine robot, this design aims him to be able to assist somewhat in last pushes and zoom around and flash and uber, while having a clear counter with airblast. Making him able to overheal multiple robots instead of making one invincible
- Changed:
-
Rust Repair
- Removed:
- +15% damage bonus vs players
- Reduced:
- Heal on hit from 100 to 65
- Removed:
-
Skeeter
- Changed:
- Updated description to be more fitting
- Reduced firing speed bonus from +72.5% faster to +30% faster
- Reduced damage penalty on body shot from -50% to -15%
- Added:
- Damage causes airblast
- This will cause slightly more knockback backwards
- Damage causes airblast
- Changed:
-
Black Knight
- Changed:
- Reduced airblast resistance from -80% to -40% less push force taken
- Removed:
- 5x Pyro basehealth on kill
- Changed:
-
Megaton
- Changed:
- Increased health dration from 1.1 to 1.3 seconds to make sure he hits a tick with regen.
- Changed:
-
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-
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