Tank Standardisation and Sentry Buster Buff
General
- Reduced audio spawn sound on robots:
- Robot should now only make noise first time they spawn and each time they change robot
Robot Balance
Buffs
-
Loch-n-Larry, Bursty, Mystery Machine, Sentry Buster
- Changed:
- Robot Category name to be easier to find
- Changed:
-
Sentry Buster
- Changed:
- Reduced arm time from 2 to 1 second
- Added:
- On Spawn: Permanently outline all enemy sentries (this effect lasts until the sentry is destroyed, picking it up and putting it down still leaves the outline)
- Changed:
-
Tanks
- Changed:
- Tanks now have the MVM defense buff
- Tanks now have 100% increased damage taken from melee
- This is to standardize the tanks to be easierly visible and have the same weaknesses
- Changed:
-
Bosses
- Added:
- No longer able to capture or contest control points
- Added:
-
Sensor Armstrong
- Changed:
- Increased health from 6500 to 7500
- Being a really weak tank and paid, he needed more tankyness similar to Pan Cop
- Increased health from 6500 to 7500
- Changed:
-
Gotham Protector
- Changed:
- Updated robot tips to be more accurate of his abilities
- Changed:
Human Balance
Buffs
- Engineer
- Changed:
- Frontier justice no longer needed to build assists on a gun
- This makes it so if you have a sentry that's done a lot of damage, you can swap to the frontier justice as you would do in a normal TF2 game, thus toolboxing it. This was introduced in a previous patch, but was not documented
- Frontier justice no longer needed to build assists on a gun
- Changed: