Pilgrim and Sultan Update
Humans
-
Slow effects -> Heal Debuff
- Changed all slow effects to now apply healing debuffs instead
- Mad Milk still applies snare
- We've confirmed that slow isn't fun or interestring, instead affecting the robots sustain is a better approach for these waspons
-
Demoman
- Changed:
- Flat damage buff to stackable damage bonus up to 40% damage bonus
- This is the same system as B4nny uses, and is individual to each weapon, giving a potential new skill to master in terms of resources
- Flat damage buff to stackable damage bonus up to 40% damage bonus
- Changed:
-
Scout
- Bat
- Changed:
- Increased reload speed bonus when using a bat from +25% to +30%
- Changed:
- Pistol
- Added:
- On Hit: Gain speed boost for 2 seconds
- Added:
- Bat
-
Engineer
- Gunslinger
- Added:
- +15% movespeed while active
- +1 Buildable sentry
- Added:
- Pistol
- +100% clip size
- Gunslinger
Robots
-
NoFungineer
- Removed:
- +75% building health
- Changed:
- Reduced sentry and dispenser scale to 1.15
- Removed:
-
Jouleson
- Changed:
- Type from Tank to Melee
- Reduced health from 6500 to 3500
- Reduced move speed penalty from -30% to -10%
- Changed:
-
Lazy Purple
- Removed:
- Increased explosion radius
- Heal on kill from Market Garden kills
- Changed:
- Increased fire rate bonus from +10% to +15%
- Removed:
-
Elmaxo
- Removed:
- Heal on kill from Market Garden kills
- Removed:
-
Spitfire
- Changed:
- Type from Free to Paid
- Increased move speed penalty from -25% to -35%
- Changed:
-
SamurAI -> S.A.M.
- Removed:
- Minicrits become crits
- Samurai Anti Mann
- Removed:
-
Wamo
- Changed:
- Reduced damage vs players from +100% to +25%
- Changed:
-
Rocketman
- Changed:
- Cosmetics to cooler ones
- Changed:
-
All Robot Pyro's
- Changed:
- Set damage bonus to +25%
- Set movespeed penalty to -35%
- Robot pyro's have always been the weaker ones due to their very limited range, with being faster they should be able to get more damage and pressure done compared to the other robot types
- Changed:
-
Solar Light
- Removed:
- Heal on kill
- Removed:
-
Robo Knight
- Changed:
- Reduced damage bonus from +30% to +25%
- Added:
- +10% faster swing speed
- Removed:
- Minicrit on kill +with this change, the overall damage should be similar, without having the intense snowball potential
- Changed:
-
Demopan
- Changed:
- Airblast resistance from +70% to +100%
- Changed:
-
Sensor Armstrong & Pancop
- Removed:
- Jarate on backstab
- Removed:
Removed from Robot Roster
Sergeant Whips
- This robot managed to be boring and OP at the same time. Thus it was removed, may return later in a different form.
Skysweeper
- Was trash and boring
New Robots
Pilgrim
-
Class: Pyro
-
Role: Sentry Buster
-
HP: 2000
-
Move speed: -10%
-
Weapons
- Thermal Thruster
- Can re-launch while in the air
- Homewrecker
- +50% damage vs players
- Ignores resistances
- Thermal Thruster
-
Cost: 1RC pr Robot
-
Designed by: HiGPS
-
A pyro with a jetpack has been requested, making it a homewrecker combo makes it more interesting and skill dependent hopefully
Sultan
-
Class: Demoman
-
Role: Melee
-
HP: 3500
-
Move speed: -25%
-
Weapons
- Splendid Screen
- Persian Persuader
- -100% Charge time
- +25% damage bonus
- +10% faster swing speed
- +400% faster recharge speed
- Full Charge turn control
- -85% damage vs buildings
-
Cost: 2RC pr Robot
-
Designed by: HiGPS
-
This is a new experimental concept of a short but spammy demoknight bot.
Do join the discord if you haven't already!!
Join the Steamgroup for pings and announcements for when we play.
Use the !seed command on our servers to let the discord server know you want to play