The Inflation Update
Humans
- Electric Weapons
- Changed:
- Reduced healing recieved debuff applied on hit from -50% to -20%
- The effectiveness of one player on a robot medic was too strong and scaled way too good in humans favor
- Reduced healing recieved debuff applied on hit from -50% to -20%
- Changed:
Robots
-
Robots
- Changed:
- All robots costs x10 more RC.
- RC generated on death increased from 1 to 10
- Minor adjustments to many robots cost to account for the inflated price
- Changed:
-
Warper
- Added:
- Missing footstep sounds
- Added:
-
Uber Flasher -> Immortality Protocol
- Changed:
- Uber to Death Negating attribute
- This means this uber is silent, and has no effect, but the targets health don't go below 1 HP
- Uber to Death Negating attribute
- Added:
- 400% overheal bonus
- This overheal bonus is based on the class, not their max health, meaning all heavies get the same bonus of 750 hp
- 400% overheal bonus
- Changed:
-
Samwiz1
- Fixed:
- Not playing explosion sound on death
- Fixed:
Backend
- Last enemy hit attribute
- Added some logic to prevent error spamming whenever a player would take fall damage
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